Lock the canisters and tilt the ship in the opposite direction to move the one canister that does not have a magnet lock at all. Batman: Arkham Knight takes part six months after the events of Batman: Arkham City and has our caped crusader take on the super-villain Scarecrow and a renegade militia led by the mysterious titular Arkham Knight. Don't miss: Get out of the Batmobile and grapple to the newly created opening. Shut down the clock tower base, then drop down to the ground and summon the Batmobile. After three grapples there's a grate to the right so you can get under the enemies. Move a bit closer to the bridge to trigger a conversation with Alfred, then take out the tanks on the far side. Review the CCTV videos. Follow the trail until you're treated to a quick cut scene of the militia dropping a device on the road. Objective: Access the weapons cache and interrogate Penguin. Head to the right of the trophy and grapple up to the level above. You're treated to a cut scene featuring Riddler. Go left to find the ventilation shaft and move under the surface until you're close enough to Penguin to interrogate him. Once they're cleared, eject from the Batmobile and take out the guards around the tower. Get out of the Batmobile and speak with Commissioner Gordon. Head into the grate and down below the surface and make your way around to the right, following the grate path until you reach the far room. Make your way to the police department, while being careful of drones that stand in your way. Add this game to my: Favorites. Wish List. It's a little easier to do if you stand on the Riddler question mark on the other side of the hallway. ". News, Reviews, and Guides for Switch, PS4, Xbox One, PC, and more! You need to get the batarang around the fence, so aim it to the right of the fence and then control it to swing around to the left, avoiding the fence, and hit the switch. On this page of our game guide to Batman: Arkham Knight we explain how to meet with the Oracle on the Clock Tower. Batman: Arkham Knight Edit. Objective: Defuse the bomb with a controlled explosion. This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or RockSteady Studios. Access both canisters to remove the magnetic lock, then slide the ship to the left (facing away from the stability control panel). Sometimes we include links to online retail stores. Head over to our Heir to the Cowl articles to continue that set of missions, or keep reading to continue the City of Fear missions. Batman™: Arkham Knight > General Discussions > Topic Details. Head inside to the waypoint and drop down into the building. PlayStation 5 Review: Building a Foundation to Repeat the PS4's Success. Make your way to the end of the hallway and access the computer terminals as you progress. Step 3: Paste the Save File Folder, 208650. After a short cut scene, hack the panel in the corner to open the door, then walk toward the open door. Objectives: - Rescue Oracle from the Arkham Knight. Go up to the top floor of the garage and take out the men waiting on the balcony across the way. Instead, head in the opposite direction and grapple twice to reach the ventilation duck above. Keep the needle in the orange section until the bomb detonates. Sort by. A familiar face also returns to give The Dark Knight a message he cannot ignore. Batman was able to escape once again, but not before the Arkham Knight had admitted his role in revealing Oracle's location to Scarecrow. Continue through the doorway and circle around to the left, then access the airship stability controls. Batman: Arkham Knight Game Guide & Walkthrough by gamepressure.com, Batman: Arkham Knight Game Guide & Walkthrough. Take down the enemies to clear the area. hide. Oracle did not physically appear in Arkham Asylum or Arkham City, until Arkham Knight where she did appear.
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